factorio electric furnace layout


The speed beacon is worth 50% of the base rate of a furnace times the number of furnaces, while a Prod III furnace is worth 70% of the base rate plus any nearby beacons. This calculator is the result of a few years' worth of fooling around, off and on, with performing calculations using Factorio's recipe graph. I think if you add four spaces in front of it and leave a blank line above and below. Steel furnace is comparable to electric furnace in terms of smelt speed, however the latter can make use of modules (as well as electricity) to further enhance the furnace's capabilities. This is pretty cool, but I usually prefer to use something that has space to easily upgrade to electric furnaces. Press J to jump to the feed. Is there any perticular reason why you use coal furnaces instead of electric? Early game (pre electric furnaces) the coal belt is on the opposite side of the furnaces and they have a space between (so they can be replaced by electric furnaces), that way, when i upgrade, i just remove the furnaces, coal line, and coal inserters in one simple sweep with my deconstruction planner and plop down electric furnaces. You can think of this design as a boring "pick up on the right and place on the left" layout whose furnaces have been stacked together in a zig-zag. 94. Created by. Here is what I use, it can compress a full express belt (I think). Here is my current Furnace setup. this also, the space per throughput is wayyyy better than non beaconed layouts, even though the beaconed line might have a percentage of space occupied by furnaces. 47. According to this, the block is centered at a substation powering 8 electric furnaces and 10 beacons that creating the bulk of the design. Looks like you're using new Reddit on an old browser. Subreddit for the game Factorio made by Wube Software. Boaris Offline Category: ... Electric furnace smelting unit. The new underground belts make it denser but not exactly more beautiful. It’s very easy to upgrade the production … However, steel furnace columns are one of the easiest things to build in Factorio. However, that way the space efficiency is only 18/27, or 89%, due to the unfilled empty tiles next to the power poles. (Or you could have use Pastebin instead ;). I'm wondering why still so many sub-optimal designs are posted. Adds a new electric furnace that smelts twice as fast as the default electric furnace. By comparison, DerivePi's beacon layout uses 130.4 MW. Basic inserters can't reliably grab from blue belts. FYI, others have offered other alternative karma-friendly suggestions already (pastebin is my favorite), but here's another. 117. The design on the left comes from here, i have not tested it yet but it looks good plus it's smaller and use less ressources to build. 46 furnaces (two removed and replaced with substations), 72% tiles occupied with furnaces [edit corrected from 75, I forgot to subtract the substations), 95% tiles occupied with directly necessary buildings (ie. As its name implies, it uses electricity rather than fuel to operate, removing the need for a fuel belt. kinda new to all this. New comments cannot be posted and votes cannot be cast. Yes, it's steel, but I use Steel Furnaces until I have (furnaces * 2) Efficiency 2's. The last time I brought this up, we where on v0.16 and things where a bit different. I'm still fucking around like "hurr durr, wat is a "bus"? by Ninja_5tyl3. What kind of spam is avoided with this? Achieves 2/3rds furnace saturation, which I suspect is the highest possible without using bots, and even has space left for lamps. 700. There are my early and late game setups. 234. 1 . I tried it, and I love it...it's so simple <3. So I was tinkering with furnaces layouts, this is what I came up with. It would be interesting to see something like this, but with beacons. Use a 1:1 furnace ratio if directly crafting ore to iron to steel: Assemblers and Belts. If the entire design is spaced out vertically by one row per two furnaces, there is space for power supply via medium poles. level 2. My first layout used 25 columns of 15 electric furnaces, with a beacon on the last four in each stack. I use the Multi-Dimensional Furnace setup. It's not upgradable to electric furnases, but can pump out 800 iron/copper per min, 1600/min with steel furnaces and red belts, which is a hell of a lot for early game level 1 I'm a Factorio! Cookies help us deliver our Services. Place the first row of smelters. Subreddit for the game Factorio made by Wube Software. they repeat like this : You get an 'A' for efficiency, and a 'D' for bot use. I use this twelve-furnace-per-side setup I found on arumbas sub. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. This guide will provide a basic layout in Factorio in order to help new players making their own one. Smelting and setting up furnace layouts is one of my favorite parts of Factorio, arguably one of the most important because without a sufficient smeltery the rest of your factory will suffer. Press question mark to learn the rest of the keyboard shortcuts, Burn the land and boil the sea, you can't take the sky from me~. If you mark it as code it will show up properly. Is it still up to date since they changed the way inserters work in 0.13? Unfavorite. You may find an essay on the subject, which outlines the techniques used in this calculator, here. 234. Blueprint string for 3-wide version: in this comment. See more ideas about design, real time strategy, electric furnace. The steel furnace is the second-tier of furnaces. do wheels round? i want to work on it a bit more... i didnt read up on anything so perhaps it sucks - i just upgraded it for beacons but they dont have anything in them at the moment:) here goes! By using our Services or clicking I agree, you agree to our use of cookies. Early game (pre electric furnaces) the coal belt is on the opposite side of the furnaces and they have a space between (so they can be replaced by electric furnaces), that way, when i upgrade, i just remove the furnaces, coal line, and coal inserters in one simple sweep with my deconstruction planner and plop down electric furnaces. Ninja's 2x2 Electric Furnace. Favorited. So, use underground belt at the last 4 furnaces outputs on each side and you won't need the splitter to reach max density. Note that the incoming and outgoing belts are paired; combine each pair of two belts with a splitter. In the early game you can easily solve this with splitters or filter-inserters. Factorio Calculator. Award. I think you've just saved my current campaign from restartitis. I still build it as is in my current world but I aim on testing it when I get free time. As far as numbers go, I design it so that there are 24 furnaces/line (12/side), which fill up a single yellow belt, as the game progresses and i need more ore, i put down another furnace line parallel to it, still yellow belt, and merge the two into a red belt. furnaces, ubelts, inserters). You can think of this design as a boring "pick up on the right and place on the left" layout whose furnaces have been stacked together in a zig-zag. At least one of those yellow belts gets fed into an identical steel one where the ore is iron plates instead. Further elaboration below. One blue belt = 70 furnaces = two columns of 35 each. I was liking the look of this, until I saw on the left how iron and copper are unloading onto the same belt. This guide began with a single furnace setup I wished to share but then I refined a few other ideas to be presentable. Downvote? Thanks! The nice thing here is that this should work even with just red belts if someone isn't at the blue belt stage yet. Stone Furnace (at the beginning) You are able to embark on your job in Factorio steam with a simple 14×14 Furnace setup. When inserters put items on an underground belt, they will fill holes. Leave a 1 tile space and then place the second line of furnaces. Currently this is only the case for electric furnaces. This was only made possible in 0.15 through the longer blue underground belts, here spanning 6 blocks per belt. As I advance to blue belts, it takes almost exactly 3 lines to make 1 full blue belt. 350. The electric mining drill mines out iron ore, copper ore, uranium ore, stone and coal, and places it in front of the output tile, on a belt or in a machine or chest that covers the output tile.. 1. For a given output, how many assemblers does it take to fill both sides of a belt? Reused parts of GotLag's electric furnaces. If the entire design is spaced out vertically by one row per two furnaces, there is space for power supply via medium poles. Link Since there seems to be a lot of new players around and we're now on 0.17, I just wanted to restate this with more current information. With proper markup you can have the blueprint string fit on a single line in a box with a horizontal scrollbar. The machine is 3×3, but mines in a 5×5 area, extending 1 tile away on each side. Useful when you want to use late-game blueprints in the early game. Now that Factorio 1.0 has released I felt it's time to get back in the game to fix the old designs and maybe make something new. So I put together my first even imgur album for this, please let me know if it doesn't work. Thats similar to mine throughout the game. I believe this is the highest space efficiency achievable. https://www.yekbot.com/factorio-simple-early-game-builds-and-tips Starting with very basic stone furnaces the player can advance through research and replace them with more efficient and faster furnaces later in the game. Compared to the stone furnace, it smelts at double the speed and therefore is a more efficient use of the given fuel. They should be a better tool for new players to understand how things work. This design uses two columns of furnaces: 24 on each side of a central output belt. This adds another Electric Furnace that has significantly faster smelting speed 1 year, 4 months ago 0.16 - 0.17 2655 Manufacture source code. The electric furnace smelts items at the same speed as a steel furnace, and also has two slots for modules. Beacons are a tad awkward with them needing power poles, but that's just a case of needing 4 rows instead of 3.

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